![]() ![]() ![]() If a Cherub of Destiny's attuned has a destiny to die, and the Cherub has detected this with Divine Destiny, is it dissonant to let the attuned person die at the appointed time? The attunement remains no matter where the object goes (unless it is completely destroyed). On a successful CD of 1-3, he knows the attuned has gone to another plane, on a 4-6, he knows what plane it has gone to. There is no automatic information gained unless the Cherub attempts to use his resonance. If a Cherub is attuned to an object, can he tell when it leaves the current plane? Returns? Is he still attuned? Last checked on 6/1/05, and I need to double-check the APG and other sources (such as GIN) to see if there's anything about the dissonance issue in canon. On a similar note, demons in Trauma (such as servitors of Kobal or Malphas) don't have to worry about dissonance while in Trauma. An angel of the Wind in Heaven doesn't have to worry about the Wind's moving-around dissonance conditions it's in its Archangel's Cathedral, which means the Wind is around them. Once out of Trauma, they get hit with the dissonance all at once (and should probably be allowed to convert it to Discord before making a single dissonance roll). They don't de-attune while in Trauma and can continue to acquire dissonance, but only for the destruction/death of the attuned. ![]() 103, which is where the Mercurians' section begins.)ĭo Cherubim lose their attuned attachments when in Trauma or do they continue to take dissonance? What about Cherubim of Wind, since they can't move around while in Trauma? (The Mercurian page reference has a small errata - the table it repeats is on p. Apparently it was done up around the time of GURPS In Nomine, and looks much like that book's page, but with check digits. Where can I find all the core rules' check digit tables for angelic resonances? They're spread throughout the book and I hate flipping pages! There is a certain amount of disturbance created which will probably bring a welcoming committee! There's no innate reason when an angel can't be in Hell, though - they don't pick up dissonance or take Soul hits simply by being there. They will probably be taken down pretty quickly unless they can escape. Since they can't disguise their celestial form, they are in deep, deep trouble (though to an inexperienced observer, Shedim and Kyriotates may look similar). Or find the Rigidly Defined Areas of Doubt and Uncertainty here. Updates are noted on the individual questions.Ĭheck out these other pages for errata or In Nomine FAQ - Celestials Last updated April 30, 2007Ĭopyright © by Steve Jackson Games Incorporated. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |